Metascore games ghost of tsushima

Ghost of Tsushima is a action-adventure game developed by Sucker Punch Productions and published by Sony Interactive Entertainment. Featuring an open worldit follows Jin Sakai, a samurai on a quest to protect Tsushima Island during the first Mongol invasion of Japan.

The game was released on July 17, for PlayStation 4. Ghost of Tsushima received praise for its visuals and combat but was criticized for its open world activities. Ghost of Tsushima received several award nominations and wins. Ghost of Tsushima is an action-adventure stealth game played from a third-person perspective. The game features a large open world, without waypoints, which can be explored without guidance. An item that acts as a grappling hook is available to access difficult to reach areas.

Players can engage in direct confrontation with enemies using weapons such as a tachi[4] which can also be used to chain up a series of fatal strikes after highlighting specific enemies. Alternatively, using stealth allows to evade enemies and strike them silently with tools such as firecrackers to create distractions, smoke bombs to disorient alerted foes, and kunai for striking multiple enemies.

Unlike most other games, the highest difficulty, "Lethal", is not a difficulty in which enemies are especially difficult to cut down. Rather, it is a more realistic mode in which the player and enemies do massive damage to each other, with all non-boss fights ending in 1 or 2 successful cuts.

This has been praised by various reviewers, and has been noted to fundamentally change how the game is played. A multiplayer mode titled Legends was released in late Players can complete story missions based on Japanese folklore with another player.

A raid is set to be added post- Legends launch. The game is set on Tsushima Island in the late 13th century. It features diverse regions, such as countrysides, fields, Shinto shrinesforests, villages, farms, mountainscapes, and various landmarks.

Jin Sakai joins with the rest of the island's local samurai, led by his uncle Lord Shimura, in an attempt to repel the invasion. The battle ends in disaster, with the samurai army killed, Lord Shimura captured, and Jin grievously wounded and left for dead.

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Jin is found and nursed back to health by Yuna, a local thief, who informs him that most of Tsushima has already fallen to the Mongols. Jin storms Khotun's stronghold at Castle Kaneda in an attempt to rescue Lord Shimura, but is defeated by Khotun in combat and is thrown from a bridge. Realizing that he cannot defeat the Mongols by himself or with traditional samurai fighting tactics, Jin begins scouring the island to recruit allies and learn fighting techniques to aid in his quest to rescue Lord Shimura.

As Jin disrupts Mongol activities and liberates towns across the island, the locals begin to revere him as "The Ghost".

Ghost of Tsushima

Taka crafts a special climbing hook that allows Jin to scale the walls of Kaneda Castle, and he calls for his allies to commence the rescue mission. Destitute and starving, Ryuzo and the Straw Hats betray Jin to collect the bounty issued on his head by the Mongols, but Jin manages to fend them off, free Lord Shimura and retake Kaneda Castle.

Despite their victory, Khotun had already left to conquer Lord Shimura's castle with help from Ryuzo's men. Lord Shimura recruits the local pirate Goro to smuggle a message requesting reinforcements to the Shogunas well as an announcement that he wishes to adopt Jin as his heir.

With a new army under Lord Shimura's command and reinforcements from the Shogun on the way, Jin recovers his family's ancestral armor from Sakai clan's caretaker Yuriko, who teaches him how to craft poison.

Jin heads out early during the night to confront Ryuzo but is captured along with Taka by Khotun, who asks him to surrender. When Jin refuses, Khotun kills Taka as punishment.

Jin is able to escape with Yuna's help just as the Shogun's samurai reinforcements arrive. Lord Shimura then leads a full assault on Shimura Castle, and are able to push the Mongols into the inner keep. However, Khotun resorts to unconventional tactics that inflict massive casualties on the samurai. Realizing that more lives will be lost in another frontal attack, Jin defies his uncle and decides to poison the Mongols instead.

Jin infiltrates the castle and sneaks poison into the Mongols' food. He confronts Ryuzo again and kills him in single combat after Ryuzo refuses to surrender.Come back to review it starting at pm PST on July In the late 13 th century, the Mongol empire has laid waste to entire nations along their campaign to conquer the East. Tsushima Island is all that stands between mainland Japan and a massive Mongol invasion fleet led by the ruthless and cunning general, Khotun Khan.

As the island burns in the wake of the first wave of the Mongol assault, samurai warrior Jin Sakai stands as one of the last surviving members of his clan. He is resolved to do whatever it takes, at any cost, to protect his people and reclaim his home. He must set aside the traditions that have shaped him as a warrior to forge a new path, the path of the Ghost, and wage an unconventional war for the freedom of Tsushima.

He's previously written for the pop culture websites ComicsVerse and mxdwn Movies- as well as mxdwn's film editor from and currently writes reviews for the website Film-Forward. Ben loves all things film, television, gaming and comic-related, especially when it comes to Marvel. By Ben Wasserman Jul 17, Share Share Tweet Email 0. Continue scrolling to keep reading Click the button below to start this article in quick view. Related Topics Video Games ghost of tsushima. The 10 Best Horror Games Updated Generally favorable reviews - based on Critic Reviews.

Universal acclaim - based on Ratings. Ghost of Tsushima PlayStation 4. Critic score distribution:. Positive: out of Mixed: 15 out of Negative: 0 out of Buy On. Critic score Publication By date Unscored. Ultimately, it feels like the game could have benefited from a smaller scope or a more linear structure. Focus on the duels could have created a more engrossing product, especially if it honed in on the narrative for a more concise and cinematic experience.

Ghost of Tsushima Sequel or New Content Hinted at By Job Listing

All this publication's reviews Read full review. Slant Magazine.

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Riot Pixels. As a game, Ghost of Tsushima offers tried-and-true tropes of the genre with a story of a paradigm shift, decent swordplay, generic sandbox attractions with zero towers and grind, though and bearable monotony. Metro GameCentral. In very short: like the initial entry in Assassin's Creed, the franchise it unashamedly copies, Ghost of Tsushima is good but not great.

I finished it to complete it, not because I was invested in the mixed bag that was presented. The game hits a lot of fantastic cinematic highs, and those ultimately lift it above the trappings of its familiar open-world quest design and all the innate weaknesses that come with it--but those imperfections and dull edges are definitely still there.

Ghost of Tsushima is at its best when you're riding your horse and taking in the beautiful world on your own terms, armed with a sword and a screenshot button, allowing the environmental cues and your own curiosity to guide you.

It's not quite a Criterion classic, but a lot of the time it sure looks like one. Some people will be okay with that and will even enjoy the open-world trappings Ghost of Tsushima offers. For me, I'm not sure if I can tolerate more riding around looking for boring filler while wishing triple-A gaming could finally deliver a truly compelling story.

Edge Magazine.

metascore games ghost of tsushima

Its story is excessively maudlin and self-serious to the point of pomposity - it's no exaggeration to say Naughty Dog gave us more laughs. And as pretty as the scenery is, we'd rather it didn't obstruct us so often when we're fighting; with a tight camera and no way of locking onto individual opponents, you sometimes end up cornered without realising, or struck by enemies you can't see.

Combat should be an entertaining, empowering dance, and though it sometimes hits those heights, too often it can't resist throwing too many enemies into the mix.

It's supposed to get messy, but not like this When the world isn't getting in your way, however, it is Ghost of Tsushima's saving grace.

metascore games ghost of tsushima

All this publication's reviews. Sucker Punch's PS4 tribute to Akira Kurosawa is gorgeous to behold but its sparse open-world and bloated mechanics has it falling short. After I caught myself repeatedly checking my phone out of boredom during the story missions, I decided to abandon them entirely for a while and had a great time chasing foxes, bathing in hot springs, composing deeply average haiku and climbing mountains in search of a legendary bow instead. This is the most beautiful version of Japan ever conjured in code, and when running errands and slashing Mongol spearmen to bits gets tedious, you can always just drink in the view.

It has its moments, but like Jin Sakai in the opening hours, the past holds it back. While playing it, I often found my mind wandering. By the third and final act, I just wanted it to be over.

Like the samurai, Ghost of Tsushima feels like a relic of a bygone era. Ghost of Tsushima is a fine open-world game.Generally favorable reviews - based on Critic Reviews What's this? Universal acclaim - based on Ratings.

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See all Critic Reviews. See all User Reviews. Ghost of Tsushima PlayStation 4. User Score. Your Score. Rate this:. Log in to finish rating Ghost of Tsushima. Ghost of Tsushima. Share this? Summary: The year is Samurai warriors are the legendary defenders of Japan -- until the fearsome Mongol Empire invades the island of Tsushima, wreaking havoc and conquering the local population. As one of the last surviving samurai, you rise from the ashes to fight back.

But, honorable tactics The year is But, honorable tactics won't lead you to victory. You must move beyond your samurai traditions to forge a new way of fighting -- the way of the Ghost -- as you wage an unconventional war for the freedom of Japan. Play Sound. Please enter your birth date to watch this video:. January February March April May June July August September October November December 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 Enter.

Critic Reviews. Score distribution:. Positive: out of Mixed: 15 out of Negative: 0 out of Ghost of Tsushima is the latest action-adventure installment from Sucker Punch Productions. The game released a few days ago, on 17th Julyand so far, the Metacritic and user ratings are high. The open world of Ghost of Tsushima is a paradise that has lots to offer. However, Tsushima is a dangerous place, filled with predatory animals, thieves, Mongols and more. To survive the harsh open world in Ghost of Tsushima, you must learn a few tips which will help you a lot in your gameplay.

Ghost of Tsushima is one of our favourite games because it manages its skill tree and other power-up systems very well. You can unlock every possible skill in Izuhara, which is the starting region of the game. There are a lot of settlements and encampments that can be freed, and thus, grant you charms and rare supplies. Moreover, they have a captain, who on killing grants you points to unlock your next stance. You must explore and free these settlements in Ghost of Tsushima, especially observing and killing the captains.

Captains in Ghost of Tsushima grant you points to unlock new stances. One of the most amazing things about this is that there's a way to double these points. Observe captains, and you will be rewarded with a point; kill them and get another score to unlock your stance.

To observe captains in Ghost of Tsushima, get close to them and hold the R2 key when prompted to observe. Golden birds in Ghost of Tsushima will lead you to the most important upgrades, locations, NPCs and more. You should always follow them, even if you are in a mission, because they often lead you to Hot Springs, which increase your overall health after taking a bath.

Secondly, they lead you to Bamboo Strikes, where you have to clear three levels of bamboo strike challenges. This helps you increase your resolve, which are the yellow dots above your health bar.

Resolve in Ghost of Tsushima has many uses; however, in the early game, it is used to heal your character and perform the heavenly strike legendary technique obtained by doing a mythic tale quest. The Charm of Inari is the meta in Ghost of Tsushima.

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Obtaining this charm means you easily become overpowered within hours, even in the very early game by very early we mean right after the intro. To obtain this charm, you have to visit the arrow peak shrine in the Izuhara region.

To get to this shrine without hassle, open your map and find Archer's Rise and the Azamo Foothills. Pinpoint a middle point between these two areas, go there, and you will easily spot the Tori Gates. If not, don't worry, follow the screenshot attached below, and you will be good to go.

To improve your weapon, you can visit the Golden Temple or visit any town which you have liberated. If you hover over a town, marked as four houses forming a diamond-like shape on the map, you will be provided with the necessary information on that town.

This includes:. The most common mistakes new players make in the early game is unlocking the wrong skills. There is a plethora of skills and arts that Jin can learn.

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But you have to be wise while choosing them. In the early game, you should focus on the necessary skills to survive the Mongol incursion. In the late 13th century, the Mongol empire has laid waste to entire nations as part of their campaign to conquer the East. Tsushima Island is all that stands between mainland Japan and a massive Mongol invasion fleet, led by the ruthless and cunning general, Khotun Khan.Over the next week, we will be posting features for what we've nominated to be the best games of Then, on December 17, we will crown one of the nominees as GameSpot's Best Game ofso j oin us as we celebrate these 10 games on the road to the big announcement.

B e sure to check out our other end-of-the-year coverage collected in our Best Games of hub. Ghost of Tsushima is a game defined by moments. These moments all contribute to one singular goal: to uphold the hyper-stylized vision of a western take on a samurai film.

Even if your brain knows that parts of Ghost of Tsushima are not historically accuratethe game is full of both story and gameplay sequences all devoted to making you say, "Okay, that was pretty dope.

It all amounts to a game that--even if there are issues with the cohesive whole--delivers an open-world action experience that sticks with you long after you've finished its emotional gut punch of an ending.

Admittedly, there's nothing truly unique about Ghost of Tsushima in terms of what you're allowed to do in its world, whether that's clearing out camps of enemies, hunting down collectibles, completing a checklist of side quests, or unlocking new abilities in a skill tree.

But the game takes these run-of-the-mill, traditional aspects of its genre and ties them to memorable set pieces and encounters, invigorating them with a thrilling satisfaction and style that can be absent in other games.

For example, if you cleared out a camp of enemies with stealth tactics and assassinations, you might be interrupted by a flashback of Jin talking with his uncle-turned-father-figure Lord Shimura about honor, cementing the moment where you realize how much you've begun relying on the tactics of the Ghost because you've deemed them necessary.

And with only a soft guiding wind leading you towards your next collectible, you're free to take in Ghost of Tsushima's colorful world, which is full of breathtaking scenes to stumble upon.

metascore games ghost of tsushima

And even some of Jin's abilities, weapons, and armor are tied to powerful story beats, so you're reminded of how you unlocked them every time you use them. So sure, I can't tell you about every fight I've had in Ghost of Tsushima, but I can recall every fight where my in-game dad expressed his disappointment in me--and even beyond that, I remember when I suddenly realized that the weather was responding to how I chose to fightacting as set dressing that matched the pace of my Jin's transformation into the Ghost.

And I can't tell you where everything is on Ghost of Tsushima's map, but I remember all the places where I had to pause the game in order to snap a picture with the in-game camera.

And I can't remember every skill that Jin possesses, but unlocking Ghost Stance and learning how to use it effectively to become an unseen assassin has stuck with me all year. All of this works because the underlying foundation of Ghost of Tsushima is strong--most notably, its combat.

That's because, unless they're wearing pretty tough armor, both Jin and the enemies he fights go down relatively quickly. This encourages an aggressive combat style, one where your best chance of victory is to parry attacks and quickly strike back before your foes can overwhelm you.

Jin's experience eventually allows him to adopt different stances, each of which is designed to overcome a specific enemy type, providing each fight with an additional layer of tactical consideration, and his growing arsenal of weapons and tools can thin a crowd of enemies.

There's something almost dance-like to Jin's movements when you're quickly switching up your stance, parrying strikes, and deftly slicing into an enemy's sternum before returning to a ready position, reading your foe's tells, and responding again. Once the combat clicks it's almost beautiful to look at, and quickly dispatching a group of foes in a matter of seconds is immensely satisfying. And speaking of being beautiful to look at, Ghost of Tsushima has a world that's just bursting with color.

It's nice that each of the three segments of the island of Tsushima are all seemingly in different seasons, as this also allows each section to feel visually distinct and incorporate different types of natural beauty. Izuhara, in perpetual spring, is full of flowers in full bloom, petals gently blowing past Jin as he journeys through its sprawling canyons and across vast rivers that lead to thunderous waterfalls.

Kamiagata, caught in the thralls of winter, is covered in snow, with ice-covered mountains stoically standing against the strong winds that interrupt the periods of almost complete stillness.

And then in Toyotama, smack-dab between the other two regions, you can find summer and fall--colorful leaves often sweep past Jin as he climbs to the top of small hills and looks down upon the collection of small villages that dot the landscape.

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As you may have surmised from each of those descriptions, the wind is the star of Ghost of Tsushima's world. It brings each of the island's areas to life with spurts of colorful particles and also acts as an unobtrusive navigation system, keeping you immersed in the world around you while guiding you to collectibles to find, missions to complete, and characters to meet.

No other open-world game this year featured a navigational tool quite like Ghost of Tsushima's guiding wind. It's a wonderfully innovative way of providing the player with direction while remaining true to Ghost of Tsushima's overall style--and it's far prettier than some boring dotted white line that would constantly direct your attention to a minimap in the corner of the screen. When you just look at Ghost of Tsushima's gameplay loop, it's a rather traditional open-world game--really, there's nothing remarkable about it purely from a gameplay standpoint.

But the memorable moments crafted on top of that foundation ultimately makes for a game with so much cool stuff to see and do and you can keep seeing and doing it alongside your friends in Legendsan incredible post-launch, multiplayer-focused expansion added to the game for free.

Ghost of Tsushima has a unique style and virtually every aspect of it is built in support of achieving that style, successfully emulating the idea of what western audiences commonly associate with samurai films and Japan.The way of the samurai has always been a subject of fascination for fiction. It's a rather simple game based on the animated series of the same name. This time around, players get to control Afro in his quest to become the number one warrior.

It just so happens that the current number one is a dude named Justice who killed his father. It's a two-for-one revenge story that's worth playing for Samuel Jackson's voice alone. It's the latest entry in the series, and it was released in It's a real-time strategy released back in the year for the PlayStation 2, a console that didn't see many entries in the genre. Kessen— the first one, at least—is a digital battleground where players get to control the outcome of the Battle of Sekigahara and many other conflicts between the Tokugawa Clan and the Toyotomi Clan during the Sengoku period.

Like most Japanese games involving samurai, it takes place during the warring states period of Japan. This time, however, the variety goes up through the roof with the combined roster of heroes. It allows players to commander different types of samurai or ninja archetypes to duke it out against other samurai or knights or Vikings.

It doesn't make sense in the slightest, and it's best to just play it for the thematic fun. That ought to be interesting. However, nothing should stop a good hardcore action-RPG fan from trying it out. Besides, it has some of the best samurai fashion armor pieces ever in a video game. Sadly, this one is only available on the PC, but anyone with a decent laptop these days has a good chance of running it.

Total War: Shogun 2 is the best and most intricate samurai strategy game out there. It features the most massive and stunningly beautiful battles in all strategy games, too.

The fact that this one takes place in several time periods in feudal Japan just makes it all the better. The main campaign lets players take control of one of the powerful clans in feudal Japan vying for the Shogun's favor or trying to become the Shogun themselves.

Expansions also encompass other time periods, including the gunpowder-dominated Meiji era. It involves Wolf, a fallen dishonored shinobi tasked at retrieving his kidnapped lord from power-hungry clan leaders. By Sid Natividad Aug 20, Share Share Tweet Email 0. Related Topics Lists Ghost of Tsushima.

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